Rob’s Rockin’ Retro Reviews: Super Mario Bros!

28 Aug

Hello, and welcome to Rob’s Rockin’ Retro Reviews! In association with the ruddy fantastic Retr0mance, I’m going to be playin’ and reviewin’ through my video game collection, from the NES era through to Xbox 360.

Let’s start with a real classic.

Super Mario Bros was the first game I ever played, and the first game a lot of my generation played. You know, we’re the old bastards who remember floppy disks and booting up DOS, recording songs off the radio onto cassette and having to rewind a VHS tape after we watched a film. Mario was our first look at the world of video games, and it taught us a lot of valuable lessons; that turtles are not to be trusted, that mushrooms are sometimes good and sometimes bad, and that you can survive being shot at by jumping on the bullet as it goes past you.

Neo ain’t got shit on Mario

Hell, without Super Mario Bros there probably wouldn’t be video games. After the video game crash, it picked up the industry, gave it a pat on the back and said “it’s all right, little one. There won’t be any more ET games. Here’s a fat Italian man committing acts of horrible animal cruelty”. And we loved it. I still love it. If it were possible, I would have sex with this game right now.

There are a few things I don’t understand though.

First up, those Goombas. The little evil mushrooms. Those guys apparently betrayed the other fungi sects in the Mushroom Kingdom. They teamed up with the Koopas to take down the princess and all those little brown-nosing mushroom dudes you see in the rest of the game. Toad ain’t called Toad after toadstool, people. He’s a bootlicker.

Anyway, what did they get out of it? Because as far as I can tell, they’re the grunt troops, told to walk in a straight line until they are crushed by a man in dungarees or fall off a cliff. They go at their job with such dogmatic fervour. What exactly did the Koopas promise them? Gold? Power? Fame? Little mushroom women? There are many unanswered questions.

Like these little guys:

Are they conjoined twins? Are they a little Goomba couple holding hands? I don’t know, but I do know that I don’t want to ruin their day. For all I know they’re off to Barcelona for a romantic getaway, or finally having the operation so they can function separately.

Mario, though, is a huge part of my formative childhood. I don’t remember the first time I played it. I don’t remember the first time I found the secret 1-up in the first level. I can’t actually remember a time when I didn’t know where all the Warp Zones were. Seriously. Like how I’ve always known the names of Star Wars characters when they’re not even mentioned in the bloody film.

Bossk is BOSS.

Anyway. As a kid, this game was hard. I’ll always remember getting stuck in the castles because of those goddamn rotating fire skewers of hot hot heat. You go back and play it at any other age though, say from eight and above, and you’ll probably wonder how you had such difficulty. Apart from me, though. I still suck. Damn turtles. Never trust them.

Point is, it was the first game we played. We were getting used to how video games even controlled. It was a long time before we got our mitts on Contra (or as I know, it Probotector – being a Brit is sometimes very silly), and a long, long time before we beat that game without using the Konami Code. Mario helped us adapt to a new form of entertainment, so even if it’s easy by the standards of the time, it’s good that it was easy. It helped bring a whole new mass market into gaming and for that I am eternally grateful.

I wouldn’t be the…erm…upstanding citizen I am today without video games.

Aside from that, what is there to say? The controls are nice and responsive, the game-play is fun, the graphics are iconic and the soundtrack is boss. You know all this already. It’s a great game, and a classic. The NES had a lot of duff games, but when it was good, it was great. Super Mario Bros set a very high benchmark to measure other games against, and for a long time it was unsurpassed in the platformer market. It’s incredible that a game from 1985, three whole years before I was bloody born, can still bring such joy. Super Mario Bros, you have my sword, my bow, and my axe. God speed.

Not only that, but this review is now available in video format!

Up next: some more horror movie-related guff. Until next time!

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8 Responses to “Rob’s Rockin’ Retro Reviews: Super Mario Bros!”

  1. drewpan August 29, 2012 at 2:36 am #

    I have to say… I never really played Mario much. I didn’t have a NES or a SNES… I was a Sega-boy through and through.

    I guess that’s a secret shame that I didn’t mention when I was interviewing for the videogame magazine editor position.

    • Rob Gordon August 29, 2012 at 10:15 am #

      Ah, the old Nintendo-Sega divide! The NES was my main console when I was a kid, but was always jealous of my friends who had a Genesis (or as I know it, Mega Drive). Sonic 2 is still one of my favourite games!

      • drewpan August 29, 2012 at 10:51 am #

        Honestly, it’s a hard act to follow and I don’t think any of the Sonic games have come close to Sonic 2. I do like the recent Generations though!

  2. The Retrobit Critic September 4, 2012 at 12:04 am #

    Like the blog, check out mine?

    • Rob Gordon September 4, 2012 at 9:30 am #

      Hi! Thanks for the comment, love the blog!

      • The Retrobit Critic September 5, 2012 at 12:31 am #

        Thanks, are you using an emulator for review, I want to know why the game review video freeze-frames, maybe I can help?

      • Rob Gordon September 5, 2012 at 9:00 am #

        Hi, yep I used an emulator for the first review – just to check how I got on with editing etc (it’s been a while since I last did it!). I’m moving on to using a capture card setup for the next one though.

      • The Retrobit Critic September 6, 2012 at 7:44 pm #

        I’ll be supporting

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